Pixel Art

The goal of these short projects was to create adorable pixel-style graphics.

Looking through the camera, we see the simple mesh and the armature of the hamster. Below him is a surface that catches the shadow. The animation consists of 8 frames. Each frame has the size 128×128 pixels.

In my opinion, it is faster and more convenient to animate in Blender instead of pixelating each image by hand. Then I made corrections in the Aseprite program.

Game assets and other graphics are also possible.